I have to ask this question.
by Sean Brady · in General Discussion · 04/10/2011 (3:55 am) · 2 replies
I have an interest and am capable enough in art, programming and design (still improving this one). I find it impossible to focus on one thing (for specialisation/to specialise) as burnout eventually rears it's head. When switching between all three I am more productive, what role in the games industry accommodates a taste of all three?
Cheers.
Cheers.
About the author
Professional mouth!, getting projects complete is the only problem.
#2
All team projects I have been involved in as artist haven't worked out. As programmer they have been completed.
Even though I am a better artist (as individual) than programmer due to my education and experience. Honestly I don't know how to leverage it. I will just have to keep banging away at it until something clicks.
Cheers ;)
04/10/2011 (10:46 am)
Fair play, I keep burning out either way but have been more productive doing all three. Maybe its all just something I need to sort out mentally anyway.All team projects I have been involved in as artist haven't worked out. As programmer they have been completed.
Even though I am a better artist (as individual) than programmer due to my education and experience. Honestly I don't know how to leverage it. I will just have to keep banging away at it until something clicks.
Cheers ;)
Employee Michael Perry
GarageGames
1. A student at a game development school
2. Someone on an Indie or hobbyist team that is trying to fill roles because they can't find people to split the work load
I have yet to encounter that person at the professional jobs I've worked. Even on my game projects I have to find an artist because I do not have the time or patience to do all three. When I have tried, I have burned out or killed a project.