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.net 2003 compile errors. Help please?

by Carlos Cheek · in Torque Game Engine · 09/01/2003 (6:50 pm) · 2 replies

I'd like to say that I've NEVER even done a "compile" before, so I am totally unsure what the problem may be. When I compile using Microsoft Visual Studio .net 2003, I get a handful of errors. They are as follows....

g:\Engine\torque\lib\opengl2d3d\gllist.h(12): fatal error C1083: Cannot open include file: 'iostream.h': No such file or directory

g:\Engine\torque\lib\opengl2d3d\gllist.h(12): fatal error C1083: Cannot open include file: 'iostream.h': No such file or directory

g:\Engine\torque\engine\game\banList.cc(13): error C2248: 'SimObject::Parent' : cannot access private typedef declared in class 'SimObject'

g:\Engine\torque\engine\game\guiNoMouseCtrl.cc(19): error C2248: 'GuiControl::Parent' : cannot access private typedef declared in class 'GuiControl'

g:\Engine\torque\engine\game\main.cc(70): error C2248: 'SimObject::Parent' : cannot access private typedef declared in class 'SimObject'

g:\Engine\torque\engine\game\net\netTest.cc(74): error C2248: 'NetObject::Parent' : cannot access private typedef declared in class 'NetObject'

....can anyone here help me get past the compiling stage? Any help would be very appreciated....Thanx.

#1
09/02/2003 (4:31 pm)
Do a search, the compile errors that come with the switch to .net 2003 have been covered before.
#2
09/02/2003 (11:59 pm)
Okay....Tried that.
Problem is, most of the search results lead to in-depth discussions about compilers and code. The threads that explain compiling errors in .net seem to be a bit "advanced" for me. i.e.

std::string::const_iterator pos = mat->name.begin() ;
     while (pos != mat->name.end())
            out.write (pos++, 1) ;

This stuff is of no use to me as of yet.
Isn't there a "Torque for Dummies" area around here!? Maybe a sub-area of the "Getting Started" forums? Sheesh. I'm still in the "Getting Started" phase of all this, yet most of the threads in this section are way over my head. Even the online help is very confusing. Chapter two has a sub-chapter explaining how to run the test application, but you don't even HAVE the test application because you didn't compile it yet....which is what you learn how to do in chapter six (of course).

Alright....I'm a bit frustrated.
I've been searching for clues for the past few hours with little luck.
It's past midnight and I'm outta coffee.

-goodnight :p