Game Development Community

Rigid body collision, vehicle collides with each other.

by Harry Chow · in Torque Game Engine · 08/29/2003 (2:48 am) · 4 replies

Hi all:

I've been used TGE for one month and are focusing on racing game. During these days, i found bug exist while vehicle collide with each other. engine treat the vehicle with lower speed as static object instead of rigid body, so i can say, engine is lack of rigid body collision detection.

I've searched through forum and found this is a bug for sure and is working in progress, but i don't know when it will be improved@_@

Here is the resource i found which provide physical model for vehicle collision, i start reading and i think this maybe useful for people:)


Click Here

Wenhao

#1
08/29/2003 (4:59 am)
"Price of FastCar library for one game title/one platform is US$20,000. We can consider cheap royalty-based pricing, which is usually US$5,000 plus 15 cents on every copy sold above 30,000, and other options. Please contact us for details. We also provide consultancy in vehicle simulation." -- www.oxforddynamics.co.uk/company_and_contact_information.htm

:(
#2
09/01/2003 (2:40 am)
Quite expensive, and i download some demo which include collision source code but i am not familiar with rigid body:( headacheT_T

Wenhao
#3
09/16/2003 (11:29 pm)
Hi Vincent,

I'm working on a solution to this exact problem and would like to contact you offline but you don't have an email address in your profile.

Regards,
Mark Barry
#4
06/11/2007 (10:31 pm)
If anyone is interested I've posted up some fixes we wrote for vehicle collision here at Sickhead Games.
www.garagegames.com/mg/forums/result.thread.php?qt=63305