iT2D 1.4.1 Preview - iPad build doesn't happen
by Henry Shilling · in iTorque 2D · 02/12/2011 (5:31 am) · 3 replies
Build: T2D 1.4.1 Preview
Platform: Mac OSX 10.6.6
Target: Editor
Issues: Set iDevice settings to iPad, still builds iPhone project
Steps to Repeat:
1: Open editor
2: Project Tab: Select iPad, Screen Orientation, Resoltion Full(1024x768)
3: Press Build button or Open Xcode Project.
4: Build and Run, it creates an iPhone project not an iPad Project.
Platform: Mac OSX 10.6.6
Target: Editor
Issues: Set iDevice settings to iPad, still builds iPhone project
Steps to Repeat:
1: Open editor
2: Project Tab: Select iPad, Screen Orientation, Resoltion Full(1024x768)
3: Press Build button or Open Xcode Project.
4: Build and Run, it creates an iPhone project not an iPad Project.
About the author
http://twitter.com/theBigDaddio
#2
But that did it. I guess you'll want to put this in the docs then.
02/12/2011 (12:47 pm)
Ah ha, no I did not. Can't the engine do that automatically? But that did it. I guess you'll want to put this in the docs then.
#3
02/12/2011 (1:10 pm)
@Henry - It's an Xcode/iOS procedure, not iTorque. Now, I'm working on providing a new template when creating a new project that starts off as iPad. However, if you are wanting to convert a project from iPhone to iPad, you would want to do what I just listed...which is how Apple wants you to do it.
Employee Michael Perry
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