Game Development Community

Terrain

by Sway Er · in Marble Blast · 08/26/2003 (9:06 am) · 8 replies

In the level editor, how do i make land

and another question, when i go to file/new mission, an error message comes up and say newMission.mis not found (not sure if it was .mis)

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#1
08/30/2003 (5:29 pm)
Dear Sway Er,

I'm not 100% sure, but I don't think the editor lets you do anything with land. I haven't had much experience with the level editor, but all I've been able to do it move objects around(i.e., powerups or fans). I did add a fan to one level, but it was inactive. That is, it didn't suck up anything.

I discover a few things by accident. For instance, I opened up the mission file in a text editor and played around with some of the code. In some cases, I was able to improve some levels that I thought need it. The editing is very basic, but it provides you with some control and may help you to understand Marble Blast coding.

I think you need a program like Quake or Worldcraft in conjuntion with Torque to make a new level. Ask around, and someone should help you get started. Good Luck! solo.
#2
12/29/2003 (8:28 am)
Well, here's how you remake a level, but without the pads, powerups, gems, etc.

You go into the editor and open up world editor creator. Then click the box next to the word interiors. Keep opening the folders until you come to a choice. You can select missions, or interiors. Select interiors, and look for any level you want to remake.

For less traction on land, you can always put in an oilslick. But you can also put in an interior that includes outer space or mud. I suggest an interior from the marble blast gold level called shimmy. You can also do this with grass.

If you want to make a single square to jump on and resize, just go into the advanced interiors and click "trapdoor". It won't be a trap door, don't worry. It's just an orange square.
You can also make a purple platform, if you have gold edition. Go into the addon interior folder and select "smallplatform".

Hope that helps.

Since this is about level building, you should check the Level Building threads. It might give you more help.

-Hen
#3
12/29/2003 (10:41 am)
Go to my "New Mission template created!" thread under Level Building. It has a newMission.mis file that I made myself.

Also, welcome to the forums Sway Er.

You can call me Marbleman!
#4
12/29/2003 (1:43 pm)
Hmm, I have same problems, I can't make land. and I haven't got the folder called "advanced interiors", how come?
I might have trashed the folder when I was mixing with these files that are in the MB package.
if anyone could e-mail that folder, it would be great.
email: erik_90@excite.com
#5
12/30/2003 (2:59 am)
Wheeeeeee found out why I didn't had it, it's interiors/advanced right?
#6
12/30/2003 (3:52 am)
You guessed it!
#7
12/30/2003 (10:03 am)
Wheeeeeee
#8
01/02/2004 (1:04 pm)
Just to clarify - in the mission editor you can load interiors as Kenneth describes, but in order to create new interiors you have to use Quark and the marbleblast Map2Dif export tool (available in the archive).

This is because Marble Blast is based on Torque, which uses Quake-style interior objects. The tools required for editing these objects are a bit complex to include in an in-game editor, so we use the free, open source editor Quark.