Game Development Community

Source for Toolbox

by Desmond Fletcher · in Torque 3D Public · 01/19/2011 (1:32 am) · 4 replies

I began looking for the toolbox source so I could change the name of MyGameInstaller.exe to grab the current project name. Does anybody know something about this?

#1
01/19/2011 (4:32 am)
I thought it already handled this when you packaged the game. I'm not on a machine that has T3D installed, so I can't validate for sure. AFAIK, you don't need Toolbox source to handle that.
#2
01/19/2011 (1:56 pm)
It creates the project.exe correctly but when you select the installer option for either machine or web, it creates an executable named "MyGameInstaller". I have not been able to find where this is called.
#3
01/19/2011 (5:43 pm)
The packager populates the name field in its configuration based on the project name. The web installer however does not. You have to manually set those values in the configuration for the web installer, save it and regenerate and rebuild the source projects. That last step is important part of the web installer as those fields all get compiled into the plugin.

Here's some things to check:

Open the packager and make sure that the name and target location at the bottom of the window are correct.

Check installer and click configure, the name field should have your project name here. If not you can set it here.

Check web and click configure, here you can change the default settings for the web installer and regenerate the projects.
#4
01/19/2011 (7:54 pm)
Thanks Scott, I'll give that a whirl!