Game Development Community

Journals

by Jim Rowley · in Torque Game Engine · 08/22/2003 (10:38 pm) · 0 replies

How do you use journaling in torque? I want to use it to help watch what events are happening when I run my game. How do I do this? I've looked at this a little more... I figured out how to record and play journals and how to debug crashes with them, but I'm still wanting to look at network events. It appears I need to define debug_net before building the program, but then how do I get debug logging working and view it?