How to add collision in link animated robot?
by Kwang Hee Lee · in Artist Corner · 08/21/2003 (1:38 pm) · 2 replies
I made a robot using link animation for enemy actor.(3dmax4.2)
robot's animation is ok. but when i shoot him, firebullets pass robot's body.
so i tried to add a collision box followed tut.
but that wasn't still working.
robot's animation is ok. but when i shoot him, firebullets pass robot's body.
so i tried to add a collision box followed tut.
but that wasn't still working.
#2
i exactly want to add collision to a robot.a robot has .dsq and
now robot's collision is soooo small. so player can pass the robot's leg and body. i mean robot is 3time biger than player. should i make an animation by bones?
08/22/2003 (10:13 am)
Thanks for the responses.i exactly want to add collision to a robot.a robot has .dsq and
now robot's collision is soooo small. so player can pass the robot's leg and body. i mean robot is 3time biger than player. should i make an animation by bones?
Torque Owner Matthew Jones
The docs have info on it.HERE.
I don't think an animation will throw it off but I don't think you can animate the collision.
Hope that helps
Matt