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How to add collision in link animated robot?

by Kwang Hee Lee · in Artist Corner · 08/21/2003 (1:38 pm) · 2 replies

I made a robot using link animation for enemy actor.(3dmax4.2)
robot's animation is ok. but when i shoot him, firebullets pass robot's body.
so i tried to add a collision box followed tut.
but that wasn't still working.

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#1
08/21/2003 (6:32 pm)
For bullets you have to add Line Of Sight collision. Its the same thing as a collision you just have make another box and add some extra LOScollision markers.
The docs have info on it.HERE.

I don't think an animation will throw it off but I don't think you can animate the collision.

Hope that helps
Matt
#2
08/22/2003 (10:13 am)
Thanks for the responses.
i exactly want to add collision to a robot.a robot has .dsq and
now robot's collision is soooo small. so player can pass the robot's leg and body. i mean robot is 3time biger than player. should i make an animation by bones?