Game Development Community

Questions

by SergeantMossimo · in Torque 3D Beginner · 12/06/2010 (9:44 pm) · 2 replies

I am running T3D Beta 3 and have a few questions. I am still relatively new to Torque so any help and suggestions on the best way to do things would be awesome.

1. From what I have made out is that you have to purchase FMOD for torque and cannot use the free version, is this true?

2. How do you set up and play audio for things like level music and sound effects?

3. Can you set up proximity for sound? So that things farther away are faded?

4. Is there any easy way to set up spread for a shotgun or shotgun type weapon?

5. I would like to mount a flashlight to my weapons. Is there a way to mount a light to the flashlight?

6. Can particle effects be mounted to players or weapons?

Thanks for any help!








#1
12/06/2010 (10:43 pm)
1. If your project is commercial then you have to license (buy) Fmod.

2. Read the docs.

3. Yes. Read the docs.

4. Yes, it's actually already in Torque as an "accuracy matrix", check out weapon.cs (I think it's in there)

5. Yes, but I've never done it. Search the forums for info.

6. Yes, but I think you need to add this as a resource to the code. Check the resources.
#2
12/11/2010 (4:39 pm)
Thanks Steve, looked into most of that stuff and got it working.

I have another question. I am looking to set up a let switch for turning lights on and off where the player will walk up to the switch and hit the action button to turn the lights on and off. Whats the best way of doing this? I was thinking of combining keyboard bind and trigger but can't seem to figure out how to get it working.