Game Development Community

Any dxf/raw/obj to .map converts?

by Christopher Lohman · in Torque Game Engine · 08/15/2003 (10:02 am) · 2 replies

Has anyone ever come across a .dxf, .raw, or .obj to .map converter?

#1
08/15/2003 (10:49 am)
I've seen code to convert .map to .dxf so you could write a converter for the other direction or get a programmer to (I would be interested but I'm all booked up).

You might could go this route but I haven't tested it:
1) Grab gmax
2) Grab gmax Game Level Builder 2.0
3) Use gmax's native dxf import tool to pull it into the Game Level Builder and then export to a Half-Life compatible .map


One thing you should note is that the .map format only supports convex brushes and I would be surprised if any exporter will take concave objects and turn them into convex for you.

If you are actually exporting directly from AutoCad grab the AutoCad to Half-Life .MAP Exporter
#2
08/15/2003 (4:35 pm)
Thank you very much for this info. I believe I will be able to make something work with this.