Game Development Community

Having Trouble Uploading via iTunes Connect (solved)

by rennie moffat · in iTorque 2D · 10/06/2010 (3:27 pm) · 3 replies

Hi there,
I have set my app to ditribution, have all my id's, profiles etc, compressed the build, but am now looking for the Build Log as I must find the line embedded.mobileprovision in it.


I have looked at, Build Results and "Open These Results as a Transcript Text File" but they do not seem to be correct.


Thanks

About the author

My thanks to Garage Games and the Garage Games Community combined with owned determination I got one game up, Temple Racer and I am looking to build more interesting, fun games for the mass market of the iOS app store.


#1
10/06/2010 (6:32 pm)
After further inspection I believe the "Build Log" is the "Build Results" however I cannot find the info they were looking for "embedded.mobileprovision". So I followed the steps to follow if no information is found.


1. It asks that I "Delete the Code Signing Identity: iOS Distribution : COMPANYNAME
. I take this as being the "Identifier" in the Properties Pane. Am I correct?
. My name/Identifier is "com.domainname.TempleRacer". This is identical to the name of one of my active App ID's minus the SKU number at the beginning. Is this format correct?

2. I rebooted xCode and reinstalled the Identifier. However the same results I can not find a "embedded.mobileprovision".



If anyone can help me sort this out, I would very much appreciate it.

Cheers



#2
10/06/2010 (9:40 pm)
One more thing, I just tried to upload anyway, thinking it might be good, I just cant find the line to confirm in Build Results, however in iTunes Connect I can not find the Upload button. I looked it up via Google, and downloaded the Application Loader, and found out about a Binary check, however both proved to do nothing.

I did create the info, images etc for the app last week, thinking I could just come back later and upload, but no luck yet. My status is "waiting to upload". I am hesitant to delete and start a new as I will lose my SKU number.

#3
10/07/2010 (2:20 pm)
Ok,
So Thanks to the Apple forums I solved this.


a. to upload the actual app, you do that thru XCode. iTunes Connect is simply a "meeting point" where the uploaded app, knows where to go. So....
a. upload info to iTunes Connect
b. in XCode "Build and Archive" app.
c. in XCode Organizer, select Applied Applications, then select Submit Application to iTunes Connect and follow steps.


Eashee Peashee.



Thanks.