About ITorque 2d License problem
by Apppothk · in iTorque 2D · 10/06/2010 (6:08 am) · 4 replies
i bought a ITorque 2d for iphone and the price is $900. Now i have a question about License.
how many game can i publish.
i read a license doc. it is very confused to me.
it is said $900 for the 1st game , and the 2th game is $100 ...
is it right?
how many game can i publish.
i read a license doc. it is very confused to me.
it is said $900 for the 1st game , and the 2th game is $100 ...
is it right?
About the author
#2
10/06/2010 (2:45 pm)
The $100 per game license fee was removed from the EULA shortly after the engine's release. It is not applicable to any of the versions of iTorque 2D.
#3
So if you are making standard apps (not games) using iTorque 2D and your gross revenue exceed $500,000, then you would need to contact us.
10/06/2010 (2:49 pm)
@Scott - What you are referring to was the older commercial clause. The $250,000 revenue also applied to older versions of iTorque 2D, back when it was still called iTGB. Our new EULA does not have that limitation, unless you count the non-games section:Quote:2.1.2. develop and distribute in object code format only, an unlimited number of Non-Games for Personal Computers to the extent that Your gross revenue from the sale of software and related products for the most recent calendar year was less than $500,000;
So if you are making standard apps (not games) using iTorque 2D and your gross revenue exceed $500,000, then you would need to contact us.
#4
10/06/2010 (2:57 pm)
Thanks for clarifying that one Michael.
Torque Owner Scott Wilson-Billing
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