Game Development Community

iTGB TGB Cross Pollination Bad?

by rennie moffat · in iTorque 2D · 09/13/2010 (1:52 pm) · 22 replies

Hi there,
I am wondering if a project is created in iTGB 1.3, then opened and edited, by accident in TGB, if there will be a problem going back to iTGB. You see, I built my game 90% in iTGB, but believe I did a bit in TGB. Now when I go back to iTGB, the project crashes.



Any thoughts?

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About the author

My thanks to Garage Games and the Garage Games Community combined with owned determination I got one game up, Temple Racer and I am looking to build more interesting, fun games for the mass market of the iOS app store.

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Thread is locked
#21
09/15/2010 (1:51 pm)
Pretending? Who is pretending... Broken pride.. what?!! how did this thread get hijacked.
#22
09/15/2010 (2:23 pm)
This is almost an identical discussion that happened last year. We had to temporarily ban people to cool off. We also lost a really active and helpful community member because he was so aggravated. Not to mention an extremely heated e-mail exchange that resulted in ill feelings against our company.

To prevent a repeat result, this thread is over. Please do not pursue or repeat discussion of this matter.
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