Camera like in a Shoe'em Up with Horizontal Scrolling
by Gioacchino Nigrelli · in Torque Game Engine · 08/07/2003 (4:07 am) · 7 replies
Hi to everyone!
I've a problem with the camera, if anyone can help, please answer to this topic, so enough with this and I pass to the question:
I try the code about camerapath of Frank Bignone, but for some reason I can't use it, because my need is a camera that follows the player by the side, I make a little scheme so you can understand better
---------------------------------|
TOP VIEW |
|
D- <---Player |
^ |
| |
| |
| |
camera |
|
---------------------------------|
SIDE VIEW |
|
D- <----Player |
|
. . . . |
. . . . . . . <--Terrain |
|
---------------------------------|
Woah, I hope that now is all clear, so anyone knows how I can resolve this problem???? ?_?
I tried everything I found on the forum about the argoment: camera, but nothing seems fit well to my problem, so it's time to ask HELP!
Ah wait, I make a think about the camera that came with the player, but if I model the player and put the camera on the side of it, this will function?
Goodbye GUYS!
PS: excuse me if my english is a bit wrong! ^_^
I've a problem with the camera, if anyone can help, please answer to this topic, so enough with this and I pass to the question:
I try the code about camerapath of Frank Bignone, but for some reason I can't use it, because my need is a camera that follows the player by the side, I make a little scheme so you can understand better
---------------------------------|
TOP VIEW |
|
D- <---Player |
^ |
| |
| |
| |
camera |
|
---------------------------------|
SIDE VIEW |
|
D- <----Player |
|
. . . . |
. . . . . . . <--Terrain |
|
---------------------------------|
Woah, I hope that now is all clear, so anyone knows how I can resolve this problem???? ?_?
I tried everything I found on the forum about the argoment: camera, but nothing seems fit well to my problem, so it's time to ask HELP!
Ah wait, I make a think about the camera that came with the player, but if I model the player and put the camera on the side of it, this will function?
Goodbye GUYS!
PS: excuse me if my english is a bit wrong! ^_^
#2
08/07/2003 (10:18 am)
You might try using the {code} {/code} tags (replace } the ] and { with [)...
#3
08/07/2003 (10:29 am)
---------------------------------|
TOP VIEW |
|
D- <---Player |
^ |
| |
| |
| |
camera |
|
---------------------------------|
SIDE VIEW |
|
D- <----Player |
|
. . . . |
. . . . . . . <--Terrain |
|
---------------------------------|
#4
Umm... I don't really know the best way to solve your problem. A decent coder should be able to write a new camera class (or modify the existing one) for you pretty easily...
08/07/2003 (11:13 am)
Very nice!Umm... I don't really know the best way to solve your problem. A decent coder should be able to write a new camera class (or modify the existing one) for you pretty easily...
#5
08/07/2003 (1:37 pm)
I *THINK* one of the easiest ways would be just to use the GodView resource for the camera, and lock the GodView to exactly where you want it. That should do the trick, just don't bind all the GodView keys.
#6
Ben thanks for the answer!
Goodbye guys! I'll try and then update this thread!
I hope also that somebody there knows the hard answer, please continue to answer! Or I'll became crazy 0_
08/07/2003 (5:14 pm)
Davis thank you for the trick, I will try this solution, I've just view the GodView tutorial and now I'll see what to do!Ben thanks for the answer!
Goodbye guys! I'll try and then update this thread!
I hope also that somebody there knows the hard answer, please continue to answer! Or I'll became crazy 0_
#7
I found something about gravity, but nothing was fit my problem, I try to create a physical zone with 0.0 g of gravity, but the ship won't fly because the model must touch the terrain!
And after that I hope that somebody has the answer!!! Again!
It seems that this game will have the contribute of the entire commmunity! But I promise that if one day it will see the light, I'll thank you all!
10/03/2003 (4:39 pm)
Ok finally after hard work I've tried the GodView code and the answer has come to my problem, but now I need again some help.....GRAVITY!I found something about gravity, but nothing was fit my problem, I try to create a physical zone with 0.0 g of gravity, but the ship won't fly because the model must touch the terrain!
And after that I hope that somebody has the answer!!! Again!
It seems that this game will have the contribute of the entire commmunity! But I promise that if one day it will see the light, I'll thank you all!
Torque Owner Gioacchino Nigrelli