Applying Physics
by PeluChe · in Torque 3D Public · 09/08/2010 (11:07 pm) · 2 replies
Someone can help me to Applying movement and Physics to a element like a ball...
I mean i try to implement a element like a ball that rebounds with the walls or shapes.
I tried to generate that using the RigidShape and try to change her reaction but i cant. I need the ball move when the player collision with that element.
Any idea or something i can use?
Thx
I mean i try to implement a element like a ball that rebounds with the walls or shapes.
I tried to generate that using the RigidShape and try to change her reaction but i cant. I need the ball move when the player collision with that element.
Any idea or something i can use?
Thx
About the author
#2
09/21/2010 (1:59 pm)
No, i will try in this moment. But all the tutorials are for MAX :S and i use Maya 2011 :S you know about any update
Torque 3D Owner David Stocker