Game Development Community

TagDictionary.cc / New head

by Matthew Jones · in Torque Game Engine · 08/06/2003 (12:05 pm) · 8 replies

I haven't been able to compile because this file is supposed to be in my build but doesn't show. Also it not in the source that comes down from the CVS.
My project list tagDictionary.h but its not in the source either. Did i do somthing wrong? Anybody else got this problem.

Matt

#1
08/06/2003 (12:21 pm)
TagDictionary.cc and tagdictionary.h were deleted from cvs as they are no longer needed.

Quote:Change #: 3388
Committed by: Ben Garney
Date: 2003/08/04 22:26:45

Description:

Integrated changes from Torque documentation effort. See engine\engine.changelog.txt for a list of functional changes.

Deleted Files:

torque/engine/core/tagDictionary.cc (1.6)
torque/engine/core/tagDictionary.h (1.5)

Edit: You may have a conflict in one of the files.
#2
08/06/2003 (12:28 pm)
OK I'll get a whole new Head then then.

Thanks

Well I gotta clean one and didn't try to update an old one and apperantly the VC6 project doesn't reflect those changes. I still can't compile.

Anybody got any advice how I can go about fixing it.

Matt
#3
08/06/2003 (1:05 pm)
Under File View->Torque Demo Files->Source Files->core click on tagDictionay.cc and hit the Delete key (or Edit->Delete)
#4
08/06/2003 (1:29 pm)
I edited the project files manually. The TagDictionary CC wasn't showing in the list. The H file was but it wasn't there.

Its working now though. I wrote Ben Garney and let him know it needed fixing.

matt
#5
08/07/2003 (10:17 am)
The VC6 files are updated and compile cleanly on my test system.
#6
08/29/2003 (7:16 am)
Someone needs to up date the PB files for MacOS X on the CVS site... it's still referencing the file.
#7
08/29/2003 (9:26 am)
The only PB project being maintained is the latest one (ie for Jagwire and PB2.1), and it does NOT include the reference to the file...
Maybe check out a clean copy of the project file mark ?
#8
08/29/2003 (6:37 pm)
Ok I clean up my first issue now I am getting link error

ld: Undefined symbols:
AudioStreamSourceFactory::getNewInstance(char const*)
...failed StandaloneExecutable.LinkUsingFileList /Users/markgrob/Documents/cvsroot/RW/realmwars/pb/build/RealmWars Debug OSX.app/Contents/MacOS/RealmWars Debug OSX ...

How do I resolve this issue? How do I correcot this undefined symbols link error?