Game Development Community

Getting somewhere! (how do I edit jump strength

by Jonathan Rose · in Torque Game Engine · 08/02/2003 (5:06 am) · 2 replies

Well, I finally managed to compile using MinGW, and I got an application that worked!!!

anyway im wondering how to edit the height the player jumps... any takers? Im sure its not too complicated, and isnt but a simple variable, but Id like to know so I can save some time.

#1
08/02/2003 (5:43 am)
Jonathan,

Well done on getting everything compiling :)

Changing how high the player jumps can be done in script. Look for the player.cs file in: fps\server\scripts

Around line 566 you should see this line:

jumpForce = 8.3 * 90;

play around with this line to change how the player jumps, so let go crazy:

jumpForce = 80.3 * 90;

Save the file and re-run the game to see it in action. If for some reason nothing changes delete the player.cs.dso file (which is the compiled version of the .cs file) and try again.

-Greg.
#2
08/03/2003 (12:40 am)
Thanks!