Problems with scene re-light
by Brett Fattori · in Torque Game Engine · 07/29/2003 (1:49 pm) · 2 replies
Hello all.. it's been a while.
I tried re-positioning the sun in the mission. Light/shadows calculate properly for interior objects (cast onto the terrain and themselves) but the lighting for the terrain itself is screwy, and shadows from ShapeBase's don't cast at the right angle either.
Now that I'm typing it, I'm thinking I need to look into the specific objects. But the TM definitely needs a looking into for re-lights.
Oh.. Is there a new build of the TM?
- Brett
I tried re-positioning the sun in the mission. Light/shadows calculate properly for interior objects (cast onto the terrain and themselves) but the lighting for the terrain itself is screwy, and shadows from ShapeBase's don't cast at the right angle either.
Now that I'm typing it, I'm thinking I need to look into the specific objects. But the TM definitely needs a looking into for re-lights.
Oh.. Is there a new build of the TM?
- Brett
#2
Something like 0.3 0.3 -8 works ok.
09/08/2003 (4:14 am)
I think position and rotation are not used, only Direction is used so you have to test various numbers to get the right direction.Something like 0.3 0.3 -8 works ok.
Torque Owner Brett Fattori