Game Development Community

How do we fix this light issue?

by Chris · in Torque 3D Professional · 07/25/2010 (7:05 am) · 4 replies

How can we make large faces distribute light better?

We have some low poly models that look really bad and it seems like our normal map should fix it but I can't seem to get any type of good result.

#1
07/25/2010 (7:09 am)
give an image of the issue plz

it's hard to give suggestions without seeing the issue, ..oh!..& I still can't read minds
#2
07/25/2010 (7:10 am)
Sorry, I clicked post too early

www.iceisfun.com/light1.png
#3
07/25/2010 (7:52 am)
smoothing groups is your answer...
You may also like this extensive read:
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#4
07/25/2010 (8:37 am)
Thanks, that seems to have done the trick.