Blender 2.28 Released.
by Matthew "Scandalon" Parsons · in Artist Corner · 07/23/2003 (11:51 pm) · 9 replies
Www.blender.org
(Is this the right forum for this?)
(Is this the right forum for this?)
#2
does this do what it promises to do?
07/24/2003 (12:25 am)
I haven't tried it because Blender scares the crap out of me, but there seems to be an ExportDTS.py file in a blender dir on the HEAD version...does this do what it promises to do?
#3
I am very keen on high quality DTS export from Blender, with automatic LOD generation/convex hulls/stripping. I am maximizing the effort, opening many content creation doors with one swoop. I really can't say much more, or when.
-J
07/24/2003 (12:35 am)
ExportDTS.py doesn't do anything... I believe that particular implementation has been aborted?I am very keen on high quality DTS export from Blender, with automatic LOD generation/convex hulls/stripping. I am maximizing the effort, opening many content creation doors with one swoop. I really can't say much more, or when.
-J
#4
07/24/2003 (6:33 am)
I can't seem to hold interest in it.
#5
07/24/2003 (6:52 am)
Blender dts exporter would be cool....especially if someone made another pda port of it, particularly for the zaurus ;)
#6
07/24/2003 (8:18 am)
Blender .dts export is the "Last, Best hope" for those wishing to do content creation on MacOSX...
#7
07/24/2003 (8:53 am)
Wow.. blender seems REALLY GOOD. Never heard of it till now. Do you think a Max user like me would find it more easier to model with blender? Go ahead and convince me to download blender..
#8
Obviously I'm on a low budget, but I'm planning to build realistic objects (not cartoons) for a game. Has anyone done a comparison of the two?
07/24/2003 (9:06 am)
Hey - I'm trying to make a decision about whether to work with Blender or Milkshape 3d, and looking for recommendations.Obviously I'm on a low budget, but I'm planning to build realistic objects (not cartoons) for a game. Has anyone done a comparison of the two?
#9
Blender is hands down a more powerful tool... anyone who argues otherwise is probably on some kind of bashing trip. There is currently no way to export any kind of DTS from Blender...
I have done some Blender tutorials and it is pretty intuitive. It is much less feature rich than it's expensive and distant cousins (MAX/Maya). Though, people can and do get good results with it...
-J
07/24/2003 (9:40 am)
Milkshape is a decent low polygon modeler/animator... The reason it is so popular is that it has decent import/export for games like Halflife, Unreal, Q3, etc. The DTS exporter for Milkshape doesn't do everything the 3DSMAX one does... Blender is hands down a more powerful tool... anyone who argues otherwise is probably on some kind of bashing trip. There is currently no way to export any kind of DTS from Blender...
I have done some Blender tutorials and it is pretty intuitive. It is much less feature rich than it's expensive and distant cousins (MAX/Maya). Though, people can and do get good results with it...
-J
Torque Owner Prairie Games
Prairie Games, Inc.
From the release notes:
Hm... what could this mean? *wink*
-J