Game Development Community

camera lense help

by PGames · in Torque 3D Professional · 07/12/2010 (7:47 pm) · 1 replies

So when I was working with 1.01 (making a platformer), the camera lense was all fine, now that I moved onto AFX 1.1, the lense seem to have changed into a wideangle lense. Anything near the edges of the screen gets stretched a lot. Does anyone know where I can correct this?

#1
07/13/2010 (5:37 am)
Use setFov(%angle) in script to set your camera angle. 90 is a nice value.