FlyingVehicle - No templates??
by Nicolai Dutka · in Torque 3D Public · 06/25/2010 (4:15 pm) · 2 replies
For both T3D and TGEA, I see C++ files for 'FlyingVehicle', but no template 'CS' files... Same with TGEA. All I see for vehicles is: vehicle.cs, vehicleWheeled.cs, car.cs, defaultCar.cs
Those are all wheeled vehicles...
I need a template Flying Vehicle TorqueScript file please...
Those are all wheeled vehicles...
I need a template Flying Vehicle TorqueScript file please...
Torque 3D Owner Nicolai Dutka
docs.torquepowered.com/tge/official/content/documentation/Scripters/Reference/Ex...
I'm using it, but my game crashes when it tries to validate the shapeFile. I am SURE it's because I am using a "player" DTS and vehicles need some "special stuff" to make them work. I'm at a loss as to what needs to be setup in Max to get my DTS working as a vehicle...