Game Development Community

Scrollers

by Aditya Kulkarni · in Torque Game Builder · 06/18/2010 (4:57 am) · 1 replies

How performance intensive are scrollers? Do they eat up the ram?

I need to use a 1000 of them in one of my levels. Can I safely do that without slowing down the game?

#1
06/18/2010 (8:49 am)
They are not performance intensive (even though that's subjective) but 1000 of anything is quite a lot and sounds like overkill.

Like anything else, scrollers don't incur any rendering cost when off-screen however like particles, they are updated when off-screen although they're trivial compared to particles!

Don't forget that sprites/scrollers don't use much memory at all, it's the image-maps that do. You can use the same image-map a 1000 times and it'd still only take the same amount of ram.

In the end, there's more than a single PC spec so you have to check if your game works on your lowest target machine.