Game Development Community

Exporting Tourqe in Max5

by Michael B. 3D Outrage · in General Discussion · 07/11/2003 (6:16 pm) · 13 replies

I tryed to export a model for Twilight Blades (given i do the modeling for the projec)
and it sayed
"No Bounding box found"
i know what a bounding box is, but making it and assigning it so it will export is a prblem, i am new to Max, can someone explain how to do this for me thanks.

#1
07/11/2003 (6:27 pm)
You need to create the bounding box as a dummy object. Go to the create tab and under the helper types there's a type called "Dummy". Make one, name it "bounds" and make sure it surrounds the entire mesh (for all animations).

If you're having problems with the heirachy and objects, take a look at the sample file in the maxpack here:
www.garagegames.com/docs/torque.sdk/tools/max2dts/torque_max_filepack.zip

They're simple but you can see how the dummy objects are layed out.
#2
07/11/2003 (6:33 pm)
You dont have to use a dummy for it, the bouding box is simply a box around the mesh, named bounds, that isnt linked to anything (usually anyway...you link it to the root node on player models)
#3
07/11/2003 (6:35 pm)
Still doesn't work, i made one(dummy), and under modify tab i named it Bounds, it saround everything(its a barrel) but i still get the same message
#4
07/11/2003 (6:51 pm)
Sorry. Chemeleon is right. It should be a box called "bounds" (not sure if it's case sensitive or not). Don't know where my head was.

If you're having problems just create a simple object following these instructions to make sure you have the exporting down:
www.garagegames.com/docs/torque.sdk/tools/max2dts/index.html
#5
07/11/2003 (9:12 pm)
Chemeleon is correct, you place a geometric box (or it can be an editable mesh) in your scene and call it "bounds". Make certain that you name it exactly that.

Also remember that the placement of the pivot node on the "bounds" shape is important because it tells the engine where to place the model in accordance to the ground.
#6
07/12/2003 (9:52 am)
Ok this will be a stupid question, but since my computer was sent away to be fixed for a few days i wana know, do i use the "" when naming it?
thanks for your help-JB
#7
07/12/2003 (9:54 am)
Negative
#8
07/12/2003 (10:01 am)
Thank you so much for your help. as soon as my computer gets back i will try this and post my luck
#9
07/12/2003 (10:26 am)
THIS IS SERIUSLY SUCKING.
now it says "no data to export"
can anyone help me with that?
#10
07/12/2003 (10:27 am)
THIS IS SERIUSLY SUCKING.
now it says "no data to export"
can anyone help me with that?
#11
07/12/2003 (10:58 am)
Have you read the tutorials? 'Cause that would save you a lot of greif and time if you havent. But it sounds to me like you dont have correct naming of meshes or your schematic layout is wrong.
#12
07/12/2003 (11:36 am)
I am reading the tutorial, how do i "renumber selection" and where do i find it?
-JB
#13
07/12/2003 (3:08 pm)
Click here and look at the second illustration.

From all the questions you are asking it is very apparent that you're not reading all of the tutorials on exporting since all the answers are there.