Way to temporary stop flipx?
by Ryan Jones · in Torque Game Builder · 05/13/2010 (7:49 pm) · 1 replies
Curious if there's a way that I could say call a function that would stop the player from being able to flipx, so like %this.flipX would always be false for example for a short amount of time or within a scheduler.
Or something that may be used in a fighting game.
Or something that may be used in a fighting game.
About the author
Creator and project manager of Lightsire Entertainment. http://www.lightsire.com
Employee Melv May
if ( !%this.DisableFlipX ) { %this.setFlipX( ... ); }