Game Development Community

Wav format requirements

by Sabrecyd · in Game Design and Creative Issues · 07/08/2003 (11:49 am) · 1 replies

I was wondering if there's a specific format/settings that work best for wav files. The included wav files seem to be this format (mono):

Average Data Rate: 44.100 kb/second
Sample Rate: 22.5 kHz
Audio Sample Size: 16 bit

The reason I ask is even tho the wav files I have with other settings work in the game, very few of them seem to work in the GUI screens. All the included wav files seem to work correctly. One of the ones I have that does work in the GUI is 16 bit with different rates. The ones that don't work seem to all be 8 bit.

I couldn't find any info about wav file requirements in the documention but maybe I missed it.

#1
09/01/2003 (2:51 am)
The old HL1 engine still uses 8 bit sound, but best resolution you get with 16 bit and 44,1 khz sample rate

greetz
waywyn