Interior subObject collision
by Erik Madison · in Torque Game Engine · 07/01/2003 (6:04 am) · 0 replies
I need an onCollision type of call for subObjects, but I'm having a lot of trouble figuring out how.
Does anyone know how/where to check if say the player collides with a mirror surface?
Does anyone know how/where to check if say the player collides with a mirror surface?
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