Vehicle collision delay
by Joshua Chapman · in Torque Game Engine · 06/23/2003 (11:15 am) · 0 replies
I have 12 4-wheeled vehicles running at a good framerate but have a problem. When I apply an impulse in the onCollision function in the vehicle's script, there is often a significant delay (a good full second oftentimes) before the vehicle actually moves onscreen. I don't notice the problem when I have only a couple of vehicles. Any ideas what's going on here?