Game Development Community

How to render only a rectangle area of animation, intead of all the animation area

by Helder Carvalho de Sousa · in Torque X 2D · 03/20/2010 (12:51 pm) · 1 replies

Dear Friends,

I need to render a body running animation, but just a rectangle area of the animation (like a Mask in photoshop and others). I have a cellphone material in my game, and on the screen of the cellphone I need to render only the head of the body, for example, or make a camera effect showing different parts of animation while the time pass. I know in XNA its possible on Draw method, that allows rect area render.

Any ideas ?

About the author

Recent Threads


#1
03/21/2010 (9:56 am)
I believe others have also posted about this, I don't think there is a way to do any masking. Unless you wrote your own masking.