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Torque 2D for iPhone

by ChrisSt · in iTorque 2D · 03/01/2010 (5:37 am) · 3 replies

Hi,

I want to create a game for the iPhone using Torque 2D for iPhone Engine.
I've only purchased Torque 2D so far and was wondering, if I can start with the development without the iPhone engine.
And then quite at the end of the development process use the iPhone Engine to test and deploy on the iPhone.

Or would it be better to do all the development with the iPhone engine?
(considering screen resolution and so on)

Thanks for your answer!

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#1
03/01/2010 (6:31 am)
Moved to the iT2D forums.

Did you purchase the engine on a different account? The account you're posting from has no licenses attached to it.
#2
03/06/2010 (5:42 am)
I have only the trail version yet, but I'm going to purchase T2D after the trail period.
So the question is, can I develop must things with T2D and at the end use the iPhone Engine to deploy it?
(I'm a bit short of cash right now)

Or would it be better to do all the development with the iPhone engine?

Thanks again for your help!
#3
03/06/2010 (1:13 pm)
you better start out with the iphone engine early as T2Di is not TGB, there are differences to significant differences depending on the topic

TGB games especially need changes and portation of some things to even work on T2Di