[RESOLVED] Particle Editor - Emitter Name Save Fail
by Steve Acaster · in Torque 3D Professional · 02/12/2010 (10:02 pm) · 5 replies
When saving a particle emitter from the Particle Editor, the name of the emitter (in the relevant *.cs file) is wiped.
Particles data themselves seem to save fine, just the emitters have the problem.
RESOLVED IN 1.1B2
datablock ParticleEmitterData(RiflesplashEmitter) //becomes datablock ParticleEmitterData()
Particles data themselves seem to save fine, just the emitters have the problem.
RESOLVED IN 1.1B2
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Steve, you're a machine. Having you put the beta through its paces is a privilege. I hereby bestow upon you the title of IAMVT3DBT (InstantAction's Most Valuable Torque3D Beta Tester).
The changes there are turning out to be quite extensive. Looks like there's a couple of more things in there. Will finish this tomorrow.