client and player documentation?
by Neil Marshall · in Torque Game Engine · 06/08/2003 (10:23 am) · 3 replies
I'm looking for documentation which describes how %client and %player work and interact. I just can't seem to find anything on it.
I know the player contains the model and the client is the actual connected computer but what else do they do?
Also, I've found that I can get the %player from the %client as well as the %client from the %player. Does it matter which one I hold on to in memory? I think that I should always hold on to the %client if anything, but I'm not sure.
Also does anyone else have a problem with the forum search when searching for "%client"? It's just returning a list of the forums.
I know the player contains the model and the client is the actual connected computer but what else do they do?
Also, I've found that I can get the %player from the %client as well as the %client from the %player. Does it matter which one I hold on to in memory? I think that I should always hold on to the %client if anything, but I'm not sure.
Also does anyone else have a problem with the forum search when searching for "%client"? It's just returning a list of the forums.
#2
06/08/2003 (11:50 am)
how do I get a list of the functions/methods available? Is there any easy way to dump them to the console?
Torque Owner Josh Albrecht
You can use them to call functions like:
%client.setControlObject();
or you can access variables from their datablocks in the same way.