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Status of DX8 Fallback for TGEA 1.7.1

by Kenneth Eves · in Torque Game Engine Advanced · 02/09/2010 (2:43 am) · 0 replies

Greets,

I am curious to the status (working, or otherwise) of the fallback to DirectX8 rendering, in TGEA 1.7.1.

Thanks,

Ken