Game Development Community

Elevator, How do I do it?

by PHG Creator · in Torque Game Engine Advanced · 02/04/2010 (10:01 pm) · 6 replies

I know it has been asked hundreds of times, and I did search the site, but all I found was out-of-date topics with broken links. I looked for a really long time and I need to know two things:

-How to make an elevaotr in TGEA 1.8.1
-(This doesn't fit the forum, but its not worth 2 topics) How to make an elevator in TGE 1.3

If anyone has any good resources or links, please share.

Thanks

About the author

I'm not new to TorqueScript but im still learning. I used to mod some of my video games for PC that had Add-On systems and ran on TGE(A) and I was good at that, but those games where on older version. I own TGEA V1.8.1!


#1
02/04/2010 (10:28 pm)
Maybe this will help you out.

Platforms players can ride
#3
02/05/2010 (8:12 pm)
Those are good, but what I'm looking for is how make the elevator preform micro-teleports so it appears to be moving up, but its just teleporting so small you can't see it. But, I don't know how to do this, or make the play move smoothly with it.
#4
02/08/2010 (11:27 am)
Quote:micro-teleports ... smoothly
Sorry to be a wet blanket, but that's not going to play nice, especially not in scripts. I recommend the platform resource Brian suggested - that will let your lifts smoothly move with players on them. Something like this has to be done engine-side if you're not willing to use teleporting lifts like Chris's resource.
#5
02/09/2010 (5:46 am)
http://www.torquepowered.com/community/resources/view/17149

Updated 1.8.1 version
#6
02/09/2010 (11:03 pm)
My script uses teleporting and can be modified to move small amounts: www.torquepowered.com/community/resources/view/13284

However, as Daniel said it won't be smooth, it'll end up looking choppy. You're probably best to bite the bullet, get into the C++ code and use the "Moving platforms" resource, or change your level design so you don't have to see the elevator moving.