Game Development Community

Importing a model from Blender to Torque

by Heather Leebert · in Torque Game Engine · 01/30/2010 (2:42 am) · 2 replies

I recently was able to figure out how to export models from Blender to the Torque game Engine but it appears in grey and my characters go right through it when I control him. How do I fix these problems?

About the author

I'm currently in my last year as a student at DeVry University online for my degree in GSP (Game and Simulation Programming). However, my scripting/coding/programming skills aren't as good as I want them to be...


#1
01/30/2010 (10:44 am)
If you want a texture, you have to UV map one on, and have at least one material on the model.

If you want an object to have physical collision, you need a collision mesh.

Places to check out:

Old but good vid tuts
www.users.on.net/~symes/gamedev/videotuts/videotuts.html

Unfinished home of the latest exporter
jsgreenawalt.com

and the links in the header on every Torque page: Support->Documentation->Artists
#2
01/30/2010 (5:34 pm)
Once you said that, I was able to add the material and the collision mesh but the links you gave me really didn't help much. I think it maybe because I stink at scripting...