Importing a model from Blender to Torque
by Heather Leebert · in Torque Game Engine · 01/30/2010 (2:42 am) · 2 replies
I recently was able to figure out how to export models from Blender to the Torque game Engine but it appears in grey and my characters go right through it when I control him. How do I fix these problems?
About the author
I'm currently in my last year as a student at DeVry University online for my degree in GSP (Game and Simulation Programming). However, my scripting/coding/programming skills aren't as good as I want them to be...
Recent Threads
#2
01/30/2010 (5:34 pm)
Once you said that, I was able to add the material and the collision mesh but the links you gave me really didn't help much. I think it maybe because I stink at scripting...
Associate Steve Acaster
[YorkshireRifles.com]
If you want an object to have physical collision, you need a collision mesh.
Places to check out:
Old but good vid tuts
www.users.on.net/~symes/gamedev/videotuts/videotuts.html
Unfinished home of the latest exporter
jsgreenawalt.com
and the links in the header on every Torque page: Support->Documentation->Artists