Game Development Community

Engine - ERROR Texture problem!!

by Jackie Hayes · in Torque Game Engine · 06/02/2003 (6:45 am) · 2 replies

I guess I had this post orgionally in the wrong forum. (sorry)

Has anyone had this error while trying to go to fullscreen mode?

"Error resurrecting the texture cache"
"Possible cause: a bitmap was deleted during the course of gameplay.


This happens even if I select fullscreen mode from the option dialog or alt-enter from the game. The windowed side works great! The last part I updated on the source was the bumpmap update for terrain which works great in openGL.

Thanks for any help..

#1
06/02/2003 (8:33 am)
I found the problem. It has do do with the screenTXMgr from the Motion Blur example I installed from the code snippets. For some reason when you try to go to full screen the screenTXMgr is dumping all the textures and the TextureManager::resurrect() function in gTexManager is not able to pick them back up.

If you take out the example everything works fine.
#2
03/14/2008 (8:43 am)
Could you please post the solution in the forum? I've got the same problem too.