Adventure possible with Torque?
by Andy · in General Discussion · 05/31/2003 (10:38 am) · 7 replies
hi there,
i am very new to torque and want to know if it is possible to build an adventure game like "gabriel knight 3" with torque?
i dont have bought torque yet but i think to buy it or not
thanks in advance
elmo
i am very new to torque and want to know if it is possible to build an adventure game like "gabriel knight 3" with torque?
i dont have bought torque yet but i think to buy it or not
thanks in advance
elmo
#2
If that's the case then I don't think you'll be getting any kind of game built in the near future.
What are you good at? Build a team that complements your skills and as Badguy said, anything is possible.
05/31/2003 (2:50 pm)
Well, Andy, looking at your profile I see you have no skills listed.If that's the case then I don't think you'll be getting any kind of game built in the near future.
What are you good at? Build a team that complements your skills and as Badguy said, anything is possible.
#3
05/31/2003 (4:28 pm)
Yeah, I added spiderman to my profile and just got bitten by a spider....
#4
05/31/2003 (8:13 pm)
i'm pretty sure adventure games can be made with torque
#5
05/31/2003 (9:12 pm)
Yeah, but you have to be willing to program it. Like anything really.
#6
i think its better now
it is correct that the torque engine is a script based engine.
so i programm my complete game in this script language
or can i programm my game code in c/c++
so the problem is not the code itself
i think about some adventure like things:
like pathfinding
clicking in the 2d env. and my player walks to the 3d right place
like inventory handling
cutscenes in 3d and video
ans so on
is the script language so variable that i can programm these things?
or is it not possible (not due to programming skill reasons)
is there a documantion of the script language avail for download?
thanks
andy
06/01/2003 (3:06 am)
sorry for not updating my profil!i think its better now
it is correct that the torque engine is a script based engine.
so i programm my complete game in this script language
or can i programm my game code in c/c++
so the problem is not the code itself
i think about some adventure like things:
like pathfinding
clicking in the 2d env. and my player walks to the 3d right place
like inventory handling
cutscenes in 3d and video
ans so on
is the script language so variable that i can programm these things?
or is it not possible (not due to programming skill reasons)
is there a documantion of the script language avail for download?
thanks
andy
#7
06/01/2003 (8:54 am)
You'd have to make some changes to the engine to be able to do a point and click interface. Not too hard though.
Torque Owner Badguy
but im confident with this solid piece of software your choices are endless.