Game Development Community

Turing off the repeating terrain

by N R Bharathae · in General Discussion · 05/28/2003 (6:04 am) · 9 replies

Incoming nOOb question...

I have a simple request, but it seems to be one that most developers don't want to answer. So I'm posting here with hopes of getting a favorable response.

I want to turn off the repeating terrain function in the Terrain Editor. I've been told that I can change the Repeating Bool from true to false but the guy who told me this didn't say where the Repeating Bool is. I've looked through the pref, game and mission files in RW but I can't find it.

Is this a .cc file that I would have change and then compile a new build to get this to work?

Thanks for any responses.

#1
05/28/2003 (7:00 am)
As far as I know (hope this is right) you need to use the Terrain Manager mod to use multiple or non-repeating terrain areas. You should be able to find the resource on this site.

Hope this helps...

John.
#2
05/28/2003 (7:11 am)
I was told their is a way to-do it with out TM, but have yet to find the forum thread/resource that outlines it.

-Ron
#3
05/28/2003 (8:56 am)
Sorry N.R. My fault.
You find this in the terrmanager.cc:

bool repeatTerrain = Con::getBoolVariable("$pref::Terrain::repeatTerrain", true);

Here:
void TerrainManager::buildConvex(const Box3F& box,Convex* convex)
{
// Transform the bounding sphere into the object's coord space. Note that this
// not really optimal.
bool repeatTerrain = Con::getBoolVariable("$pref::Terrain::repeatTerrain", true);
Box3F osBox = box;
mWorldToObj.mul(osBox);
#4
05/28/2003 (10:18 am)
Fredrik, we're not supposed to post C++ source in the non-SDK owner forums.

Besides, N R Bharathae isn't an SDK owner so I don't think that'll do him much good.
#5
05/28/2003 (10:23 am)
Two faults today. Sorry.
This code is public (www.gorpe.com).
#6
05/28/2003 (12:17 pm)
The code is in the form of a patch though. If you don't have SDK source you're out of luck trying to trun off terrain repitition.
#7
05/28/2003 (12:46 pm)
Well I see the Neo-Nazis programming gang is on top of things.

Mark Mozynski- a less sarcastic response would have done just as well.
#8
05/28/2003 (1:13 pm)
No sarcasm was intended and I don't notice any on a re-read.

Then again, these things are hard to judge in a text medium.
#9
05/29/2003 (5:26 am)
The only out-of-line comment I see here is this:

>>>Well I see the Neo-Nazis programming gang is on top of things.

Sarcastic, abusive and slanderous.