Game Development Community

Head animation listing

by Erik Madison · in Artist Corner · 05/26/2003 (1:48 pm) · 3 replies

Anyone know what the following blends should do? Without a key slider in -show, I can't figure them out.
lookde
head
looksn
lookms
looknw
The looks appear to move the arms as well, which is confusing me even more.
Also, what's the proper key setup for the blends? Of the above I've guessed fairly close, I followed the docs key guide and found it somewhat wrong.
0-root, 1-one extreme, 2-root, 3-opposite extreme
is what I used, and it doesn't seem to be right.

#1
05/26/2003 (1:59 pm)
i know looksn is for the sniper
and lookms is for the missile launcher.
so the others are prolly along those lines
#2
05/26/2003 (2:20 pm)
Great :) Along with some other info I found buried, I think I have it now.
de = blend (maybe) use?
nw = no weapon
sn = sniper
ms = missle launcher
lookxx = armthread for above weapons
head = look up/down
headside = look left/right

Any more info appreciated!
#3
05/26/2003 (6:32 pm)
lookde =look default