Game Development Community

Spawn via defaultPlayerDataBlock

by Jules · in Torque 3D Professional · 12/29/2009 (10:51 pm) · 3 replies

Can I spawn via $Game::defaultPlayerDataBlock = "DefaultPlayerData"; using a client side GUI button, or is this server side only?

#1
12/30/2009 (1:12 am)
Hi Julian ... not really gonna be terribly helpful but as you have TGEA listed as a product, have you thought about checking out the scripts for the player model selection in 1.8.x?
#2
12/30/2009 (7:41 am)
Hi Steve. You're right. I'll dig out a copy, I'm just being lazy :) Torque 3D already has the GUI with the weapon select, but player select is not working, and it's probably gonna be something easy too. Hopefully the structure has not changed much since TGEA 1.8.x
#3
12/30/2009 (10:04 am)
Hmmm this is gonna take some figuring out! Not as easy as I thought.