Spawn via defaultPlayerDataBlock
by Jules · in Torque 3D Professional · 12/29/2009 (10:51 pm) · 3 replies
Can I spawn via $Game::defaultPlayerDataBlock = "DefaultPlayerData"; using a client side GUI button, or is this server side only?
#2
12/30/2009 (7:41 am)
Hi Steve. You're right. I'll dig out a copy, I'm just being lazy :) Torque 3D already has the GUI with the weapon select, but player select is not working, and it's probably gonna be something easy too. Hopefully the structure has not changed much since TGEA 1.8.x
#3
12/30/2009 (10:04 am)
Hmmm this is gonna take some figuring out! Not as easy as I thought.
Associate Steve Acaster
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