Game Development Community

Sound Volume Too Low

by Celeste Helling · in iTorque 2D · 12/25/2009 (2:25 pm) · 2 replies

I hate to bring up an old issue, but I can't seem to get the audio issues resolved. I have edited defaultPrefs.cs file and deleted dso's and still can't get the audio level adequate. Also, I tried to use T2D_iPhone_Beta and instead of sound there is (horrible) static. The sound files are all wave, and I am building on a Mac running 10.6.2. I really appreciate any help!

#1
12/26/2009 (11:24 am)
If you've set all the volumes to 1 in the defaultprefs file then you should be getting your audio at full volume. Have you tried it in windows?
#2
12/27/2009 (11:46 pm)
I thought about trying it in Windows, but since it is an iPhone application, I didn't think that would help. The volume is better on my iMac than the MacBook Pro. Funny thing is that in the general preferences options, the slider always reverts to .8 if I manually change it to 1. On another note, should the Frameworks all be red in Xcode? Doesn't that mean they are missing?