Game Development Community


#1
12/20/2009 (12:26 pm)
I'm currently looking at the Python based one by Andy Rollins, just wondered if there are any resources that work great on T3D, before I start.
#2
12/20/2009 (4:45 pm)
The python based is basically one of two that exist at all. The other one is a cgi based one as far as I remember.

I think they were originally written for TGE, but basically should work with TGE and all following versions, as the networking aspect of Torque has not really changed that much over the time.
#3
12/20/2009 (4:48 pm)
Cheers Marc. I used the perl based one, and it works very well with T3D. May give the others a try, thanks for replying.
#4
12/21/2009 (9:00 am)
Do any of these perform NAT punch-through?