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Omitting a specific function from trace

by Ian Omroth Hardingham · in Torque Game Engine · 12/18/2009 (9:49 am) · 1 replies

Hey guys.

I would like a specific function to not show up when I call "trace(1);" - anyone know the easiest way to do this?

Thanks,
Ian
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    Associate Ian Omroth Hardingham
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    02/24/2010 (6:19 am)
    Bump!

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