Game Development Community

A way to stop custom scripts?

by Nathan Cox · in Torque Game Engine · 12/17/2009 (4:16 pm) · 4 replies

Is there a way to stop people making custom scripts and executing them through the game? Also, I noticed this done on Blockland, how do I make the DSOs look completely scrambled in Notepad? On normal torque games you can retrieve bits of code from DSO files by looking at it in Notepad and trying various combinations.

#1
12/17/2009 (10:26 pm)
the basic security is changing the version of your .dso files, in the c++ code.

the other option is that you encrypt or obfuscate your files...
#2
12/18/2009 (7:18 am)
What do you mean by changing the version?

How can you encrypt it?
#3
12/18/2009 (7:51 am)
Quote:What do you mean by changing the version?

You can convert TorqueScript-Code to C++ but it is a lot of work.

Quote:How can you encrypt it?

This could be useful. But it is only for Windows.
www.torquepowered.com/community/blogs/view/14715
#4
12/18/2009 (3:41 pm)
Quote:You can convert TorqueScript-Code to C++ but it is a lot of work.
I think Javier was referring to the DSO version number in the engine. I'm not sure what changing that would do, though.