To Buy Or Not To Buy
by J L · in Torque 3D Public · 12/15/2009 (5:32 pm) · 3 replies
December 24th is coming soon, I have to weigh my options. Should I buy the binary version of T3D and one model pack. Or should I get 3 or 4 model packs and stay with TGEA or some other engine. I am planning a car game. Has anyone been able to get drivable vehicles in game yet?
About the author
#2
12/15/2009 (6:48 pm)
Thanks for your honest reply. It does make sense to save for pro. I mean in all reality i was just getting it for the road maker. Cause I cant imagine to begin modeling tracks. And the road maker is the sale for me. i really just want something that does single player games.
#3
So if you were going to "upgrade" to binary whilst dreaming/saving longterm for Pro/Source, it'd be more of an editor upgrade rather than anything else. And them those editors are rather great compared to TGE/A.
If you can still swipe it for a hundred bucks I'd get it for editors. But if I had TGEA and was looking at forking out an extra 250, and then still saving for the Pro upgrade, I'd probably stick with TGEA.
An DIF is about dead, mesh based collision or polysoup is not just the future but also the now.
12/15/2009 (7:26 pm)
T3D has the stock car script as previous torque versions (that dune buggy).So if you were going to "upgrade" to binary whilst dreaming/saving longterm for Pro/Source, it'd be more of an editor upgrade rather than anything else. And them those editors are rather great compared to TGE/A.
If you can still swipe it for a hundred bucks I'd get it for editors. But if I had TGEA and was looking at forking out an extra 250, and then still saving for the Pro upgrade, I'd probably stick with TGEA.
An DIF is about dead, mesh based collision or polysoup is not just the future but also the now.
Torque 3D Owner Bloodknight
Bloodknight Studios
That said.. (here comes the appeasment comments to marketing) as a TGE owner the rather large discount on T3D pro is one thats quite hard to pass up.
One other issue is that depending on what content packs you get.. you may not get full use out of them for T3D anyway, the advanced features of T3D make use of polygon collisions much better than TGEA and as such render DIFs almost completely unneeded.
in summary, as a TGEA owner id save for T3D pro and skip the binary, unless of course your joining a team where somebody already has pro