Problem
by Nicholas Boelter · in Torque X 3D · 12/12/2009 (4:45 am) · 5 replies
Ok my problem here is in this image:
[IMG]http://i59.photobucket.com/albums/g301/jazzman170/problem.jpg[/IMG]
I spawned the water plane and made it where i want it for my map. But as u can see, im seeing the reflections that are under the terrain. If i continue going forward, more terrain comes into view, but farther out is still reflections of the water.
When in player view, nothing changes, its still the same as that image. Once i get to a high point where i can see over out into the distance, instead of nice clear land, im seeing all those reflections. How would i go about fixing this?
thanks!
[IMG]http://i59.photobucket.com/albums/g301/jazzman170/problem.jpg[/IMG]
I spawned the water plane and made it where i want it for my map. But as u can see, im seeing the reflections that are under the terrain. If i continue going forward, more terrain comes into view, but farther out is still reflections of the water.
When in player view, nothing changes, its still the same as that image. Once i get to a high point where i can see over out into the distance, instead of nice clear land, im seeing all those reflections. How would i go about fixing this?
thanks!
#2
12/12/2009 (6:59 am)
Out of interest sake, are you using Torque X or Torque 3D?
#4
what is X?
and also, this is a new install/new project ^^
i was able to fix this by using a water block instead and now it works great without that problem :P
12/12/2009 (6:21 pm)
Sorry didnt realise X and 3D werent the same :P im using 3Dwhat is X?
and also, this is a new install/new project ^^
i was able to fix this by using a water block instead and now it works great without that problem :P
#5
12/12/2009 (8:34 pm)
X is a C# engine based off TGEA using Microsoft XNA Game Studio.
Nicholas Boelter
sorry :P