Segmented Characters ??
by Johnny Hill · in Torque Game Engine · 05/09/2003 (9:16 am) · 2 replies
From what I seen so far, Segmented animated characters produced the best looking characters in game.
I looked at the links and the companies doing Cyberfuge have some great looking models. and the other guys Parasytic Moon have the most unique but equally impressive models.
I know these companies are using Lightwave and Studio Max to produce these great models and equally talented modelers to go with it.
I got Milkshape 3D so I hoping to get my 2D drawings to translate well to 3D like the above examples. :)
I found a great tutorial using a scan drawing to build your models in with milkshape.
I looked at the links and the companies doing Cyberfuge have some great looking models. and the other guys Parasytic Moon have the most unique but equally impressive models.
I know these companies are using Lightwave and Studio Max to produce these great models and equally talented modelers to go with it.
I got Milkshape 3D so I hoping to get my 2D drawings to translate well to 3D like the above examples. :)
I found a great tutorial using a scan drawing to build your models in with milkshape.
About the author
#2
I would like a in-game system for switching up body armor.
One way is just customizing between levels but I rather try and duplicate the feel of switching out gear in the middle of action.
05/21/2003 (2:58 pm)
Guess I didnt look quite hard enough heh, I found some of my answers by searching for armor. I would like a in-game system for switching up body armor.
One way is just customizing between levels but I rather try and duplicate the feel of switching out gear in the middle of action.
Torque Owner Johnny Hill
Is it possible to develop a paper-doll system. For the character models in Torque.
Either some type of layering process or switching texture skins in-game.
I would like to be able to change armor without having to switch the character out. I will study this a bit more but I havent found anything specfic on it.
By next week I will have the torque SDK sitting on my harddrive heh. :) then I get post on the other forums.