Game Development Community

Is there ever going to be a fully up to date and documented DTS SDK?

by James Brad Barnette · in General Discussion · 11/11/2009 (11:39 am) · 3 replies

I didn't know where to post this so I figured this was the best place since it kinda deals with all of the engines.

Is there ever going to be a fully up to date and documented DTS SDK?

As I stated in a response in this thread www.garagegames.com/community/forums/viewthread/105079/1#comment-696899
I'm creating this because I feel it deserves its own thread.

Is this ever going to get done. I mean this is a pretty big deal. That doesn't seem to be that big of a priority. "As it has gone on pretty much since GG started."

Why can this not get done?

as I stated in the response in the other thread.
Not that you have not done really awesome work on these things Chris but alot of this would have never been needed is the DTS SDK was fully documented and kept up to date so that all of the native exporters could be as well. Everyone that has ever worked on one of these exporters will say that. I have heard this from GG employees as well. I don't see why this is such and issue for them to get done.

I don't see why they can't dedicate a week or so of an employees time to sort all of this out and document it once and for all.

I just don't see collada as the solution to all of this. If anything due to the fact that every applications Collada exporter seems to have it's own way of doing things if anything it seems to have made the pipeline even more tedious.

DTS v2 if you will, is a perfectly fine format it would be much better to just have working native exporters there are plenty of people that don't mind working on them their biggest issue that they all face is the DTS documentation and SDK.

So instead of fixing the issue all you have done by adding collada is add a whole new layer of problems without doing anything about the underlying issue. There was never a need for another format the need was to document the one that you have so that people can actually make tools for it.

Thread is locked
#1
11/11/2009 (12:10 pm)
Noted. I will put it on the ever growing list of documentation tasks. I will bring it up today in an e-mail. If you could, please re-post this in the Official Torque 3D documentation feedback thread in the Torque 3D public forum.
#2
11/11/2009 (2:28 pm)
Mich, you are a giant among men. (Now, go clone yourself so that the yourselves can get that list done this week. ;) )
hehe
#3
11/11/2009 (2:58 pm)
OK. I'm locking this thread. We have some responses coming and I don't want people double posting everywhere. Head over to the Torque 3D Documentation Feedback Thread for replies to this issue.