Game Development Community

Preload Materials

by Matthew Hoesterey · in Torque X 2D · 11/09/2009 (2:29 am) · 62 replies

I have a question about preloading materials in torque. I'm trying to improve load times and was wondering. When preload materials is set to true does torque only load the materials that are used in the .txscene or all the materials in all levels?

Thanks for any info.
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#61
05/28/2010 (7:52 am)
I think new versions of winzip will unzip .rars now. Also win rar is a free download still I think.

If you cant get it unzipped let me know though and I can get a zip version for you.
#62
10/22/2010 (6:19 pm)
We're only using one txscene in our current game in development so I haven't worried about this too much because all of our assets are in that level. However - was this addressed at all in 3.1.5 (are unused assets still maintained in the txscenes)?
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