XSI - DTS Model and Transparency
by Tony Pitman · in Torque X 3D · 10/30/2009 (1:10 am) · 2 replies
I have found several postings about blender and transparency and XNA. I can't seem to find a tutorial on doing this with XSI 7.5 and exporting it to DTS and then using it in Torque 3D.
Anyone know how to do this? Matt Summers maybe :-)? Anyway? Beuler (sorry)?
Anyone know how to do this? Matt Summers maybe :-)? Anyway? Beuler (sorry)?
#2
It is X. Can you expand on the details of the property and any other requirements?
10/30/2009 (5:47 pm)
Somehow I figure it would be you, Matt, who would answer :-)It is X. Can you expand on the details of the property and any other requirements?
Associate Matt Summers
Dark Industries
Transparency setup is essentially the same for both, it is a material property. The difference is that for Torque X its defined in the material definition XML or in code and for Torque 3D it is defined in the material.cs file.